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Project info

Platform: PC
Genre: RTS
Players: 2

The team:
2 designer
3 programmers
7 artists
3 sound designers

The project had 2 weeks of pre-production and 10 weeks of production, the project attended the swedish game awards.

Link to Sunlight GDD as PDF
So far only available in Swedish.

My contribution

On this project me and the other designer shared roles, we did not assign ourselves different roles. Instead we both worked together on all of our tasks. So this is the work I contributed with together with the other designer.

Game designer

* Developed the concept and documented the game design.
* Keeping the documentation up to date along with changes to gameplay.
* Planned the production and worked with both scrum and Hansoft to manage the project.
* Game testing and multiplayer balancing.
* Arrangeing outside game testing.

Link to Sunlights homepage


Short description

Sunlight is an multiplayer RTS set in a sci-fi future. Two players fight for supremacy of the map. In order to win and secure resources certain strategic assets needs to be controlled.

In combat all units preform different roles so it is important to use the right unit at the right time.


Copyright (c) Andreas Nilsson 2010 | nilsson_andreas@live.com